Bethesda has today announced that their recently released MMORPG, Elder Scrolls Online has been delayed for ‘about six months’ on both the Xbox One and the PS4, this comes after the versions for the consoles was originally set for release in June due to a “series of unique problems specific to those platforms”.
The developer/ publisher said that the issues centre on the networks used on the consoles, stating that in a statement that “integrating our systems with each console manufacturer’s networks – which are both different from the PC/Mac system as well as different from each other – has been a challenging process.”
“Though we have made great progress, we have concluded that we’ll need about six months to ensure we deliver the experience our fans expect and deserve.”
Because of this delay Bethesda has said that they will be transferring the characters that have been created and played on the PC and Mac versions of the game, making them available for when the console version is released.
The company has also stated that they will only charge existing PC and Mac gamers only £12.99 to purchase a digital copy of the PS4 or Xbox One version of the game, with an included 30 days of game time added.
“Whether you decide to take advantage of this offer or not, we promise to do everything we can to get the game released on both consoles as quickly as we can,” added Bethesda.
“We will keep everyone updated with additional details regarding character transfers, specific offer dates, when you can expect console beta to start, and of course, when ESO on consoles will launch.”
So the hint is to buy the PC or Mac version for now, and then pick up the PS4 or Xbox One when it launches in about six more months.