Gorilla Games’ Horizon Zero Dawn is definitely one of the most anticipated games of 2017, it’s something that we have been waiting for a long time now, however, this week was somewhat reduced thanks to the release of a few reviews.
These reviews provide us with an early look at what to expect from the game and make some better purchasing decisions, however, you should be warned, there will be spoilers.
If you aren’t phased by spoilers than here are some of the available verdicts from the reviews from the gaming sites around the world, providing you with as view of the game ahead of its launch on February 28th.
Here they are:
“Zero Dawn is a bit too concerned about establishing its primitive side at times, but by at large it does a fantastic job of bringing its two halves together for a truly captivating experience.”
“This is first departure from the Killzone series for developer Guerrilla Games, and though you might think the team took a risk by stepping out of its FPS comfort zone to create a third-person open-world action game, you’d never know it was their first rodeo. For every minor imperfection, there’s an element of greatness that recharges your desire to keep fighting and exploring Zero Dawn’s beautiful and perilous world. Guerrilla Games has delivered one of the best open-world games of this generation, and redefined its team’s reputation in the process.”
“This is far, far from a bad game – it’s enjoyable in its own way, and you’re certainly never short of things to do. There are zip-lines to chase down, towers to climb, dialogue trees to wander through, items to craft and a tech tree to explore; it’s an exhaustive checklist of every trope of the modern day open world game where every component is at the very least competent. The core combat and aesthetic of Horizon Zero Dawn have been placed in fine focus; the rest, though, is something of an indistinguishable blur.”
“Horizon Zero Dawn is a work of considerable finesse and technical bravado, but it falls into the trap of past Guerrilla games in being all too forgettable. For all its skin-deep dynamism it lacks spark; somewhat like the robotic dinosaurs that stalk its arrestingly beautiful open world, this is a mimic that’s all dazzle, steel and neon yet can feel like it’s operating without a heart of its own.”
“Horizon Zero Dawn thrums with the energy of a creative team finally allowed to explore something new. It builds on elements of open-world and loot-and-craft gameplay that we’ve seen before, but it does so within a context, a setting and a style that feel fresh. Horizon Zero Dawn discovers a stronger sense of its own personality in one game than Killzone ever managed across half a dozen. Guerrilla Games has long been developing some of the most buzzed-about games in the industry; with Horizon, it feels like it has finally found its own voice, one worthy of all that buzz.”
“Horizon: Zero Dawn is familiar but also really refreshing. It’s not a short game (I spent around 30 hours with it), but the storytelling still feels concise and efficient. The combat has some nice options that make encounters fun, even when you’re just stacking up stealth kills from the relative safety of a bush. And the presentation end of the game holds up its end of things with a solid soundtrack, great voice acting, and a cohesive design that makes all its disparate parts fit together. All in all, it’s a great game, it’s Guerrilla’s strongest release to date, and I suspect I’ll go back in after the fact to clean up whatever side quests and errands I have remaining, if only to spend a little more time in that world.”
“Aside from the occasional bit of weak voice acting and some bad lip sinc, there’s not a lot to complain about with Horizon. Side quests can be rather simple, often asking you to track someone or something, or sending you to gather items, kill, or get somewhere. Similarly, the moment-to-moment dialogue doesn’t do much to motivate you, but the action itself is good enough to carry it and the overarching story is dripping in mystery which, crucially, pays off. On the surface, Horizon seems like a jumble of influences but, just like the murderous machina wandering its lands, the game is far more than its component parts, delivering a gripping story, satisfying combat, and the most gorgeous video game environments I’ve ever seen. Horizon confidently carves out an identity of its own in an overpopulated genre.”
“Across a vast and beautiful open world, Horizon Zero Dawn juggles many moving parts with polish and finesse. Its main activity – combat – is extremely satisfying thanks to the varied design and behaviors of machine-creatures that roam its lands, each of which needs to be taken down with careful consideration. Though side questing could have been more imaginative, its missions are compelling thanks to a central mystery that led me down a deep rabbit hole to a genuinely surprising – and moving – conclusion.”