Blizzard Entertainment has this week revealed that Overwatch will be the first video game to support Dolby’s Atmos audio technology over headphones.

This has been done previously with home cinema systems, but Overwatch is attempting to do it with a cheaper format.

Dolby Atmos basically allows for a full sound experience, usually found in cinemas, it is capable of moving audio around a three-dimensional space.

Dolby explains more about its Dolby Atmos on their website:

Dolby Atmos transports you into the story with moving audio that flows all around you with breathtaking realism. Are you ready to move beyond traditional surround sound? Get the best possible audio experience at the movies, at home, or on the go. Sound moves around you in three-dimensional space, so you feel like you’re inside the action. Experience how Dolby Atmos transports you from the ordinary into the extraordinary Rather than being constrained to channels, sounds exist as individual entities that are precisely placed and moved in three-dimensional space. A new sensation of height immerses you in the action, creating a full audio atmosphere and realistically depicting objects moving overhead.

Senior sound designer, Scott Lawlor explains more about how it will be integrated into Overwatch:

When you play the game with it on and you can pinpoint the Pharah flying above your head, or the sniper up on the ledge. It adds to this fundamental goal of trying to play the game by sound.

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