Bethesda has this week confirmed that the latest patch for Fallout, 1.4 will launch for the Xbox One and the PlayStation 4 in the coming weeks.

This comes after patch 1.4 launched for the PC last month, available for those who play on the PC to download via Steam.

It comes with a ton of new features, content, fixes and settlement items.

Here’s the full list:


– Support for add-ons
– Additional art customization added to Workshop:
— Super Mutant clutter including meat totems, meat bags and meat cart
— Raider clutter including raider poles, cages and tents
— Abstract and portrait paintings
— Variety of new signs
— More metal and wood doors variants


– General stability and performance improvements
– During “Getting a Clue” quest, Kellogg’s desk will remain a working container
– During “Rocket’s Red Glare”, resolved issue where companions could not be dismissed after completing the quest
– Fixed an issue with “Kremvh’s Tooth” quest item not spawning properly
– -Settlements under attack will now display an updated message with the results of the attack if player does not respond
– Fixed an issue with screen effects not clearing away properly after using a scope
– Fixed an issue with trying to sprint while in third person with a minigun equipped
– Rank 4 of Demolition Expert perk now properly increases the area effect of explosives
– The Scrounger perk now includes additional common ammo types
– Fixed an issue where Calvin Whitaker would disappear in Vault 81
– Fixed an issue where Ninja and Sandman perks combined would apply the incorrect damage bonus
– Fixed an issue where Rank 3 of Grim Reaper’s Sprint did not fill critical meter properly
– Fixed an issue with key cards not spawning correctly in Vault 75
– Fixed an issue where enemies would stop spawning during “Airship Down”
– Being in first person while wearing power armor and quickly switching weapons will no longer cause the Pip-Boy to be stuck
– Fixed an issue with the autosave counter getting incorrectly reset
– Fixed issue that would cause the Pip-Boy menu to turn invisible while swimming
– Fixed an issue where scrapping larger quantities of a single item would inadvertently scrap a legendary item
– Fixed issue where exiting workbenches would cause third person to stop working properly
– The Scribe can now be assigned consecutive settlements properly
– Fixed issue with duplicating scraps shipments
– Fixed issue with vendors not properly exchanging caps after several consecutive transactions in a row
– Fixed issue with the quicksave and autosave message persisting through loading screens
– Fixed an issue where updating to the latest patch would cause Options settings to reset back to default (Xbox One)
– Fixed an issue with loading save with a placed object in water, not properly floating

You can read more about the console launch of Patch 1.4 at the source link.

Source: Bethesda

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