Back when Ubisoft first released South Park: Stick of Truth, people were pretty impressed with what they were able to do with the series, finally bringing a funny yet playable game version of the show.
The first game got pretty good reviews around the world and when Ubisoft revealed that they would be releasing South Park: The Fractured But Whole, a lot of people expected that something similar would happen.
Well, we can finally find out if the sequel to the game franchise lives up to its predecessor as the game is now available to play on the Xbox One, PlayStation 4, and on the PC and the reviews are out.
Check out a sample from some of those reviews below:
Because The Fractured But Whole is so full of surprises and unexpected twists, I have to avoid talking about some of its best features and moments. It’s best if you discover them yourself. But if you love South Park, this is another faithful adaption of the series. The story is the only real weak link, with the pace occasionally grinding to a halt, satire that, surprisingly, lacks bite, and a general feeling of predictability—bar a few moments that are South Park at its crass, anarchic best. You may also find everything outside of the combat a little too familiar if you played The Stick of Truth. Otherwise this is a streamlined, imaginative, and enormously entertaining game.
The Fractured But Whole’s breezy combat and puzzles provided a few days of entertainment, and the best moments of the game had me either laughing or, against all expectations, emotionally touched. I don’t particularly regret my time with the game, but it mostly made me think about how much better the creators of both South Park and The Fractured But Whole could do if they were given the opportunity and space to grow up a little.
South Park: The Fractured But Whole is another epic-length episode of the humor that’s kept fans of the show laughing for 20 years. The Marvel vs DC parody delivers regular laugh-out-loud moments with only a few faltering gags, and the combat soon evolves into something much more complex and interesting than The Stick of Truth’s simple system. Navigation and repetition of some of its simple puzzle mechanics drag a little, but it’s otherwise an excellent South Park game that’s also a strong RPG.
South Park: The Fractured But Whole is an RPG with tangible qualities and enjoyable passages, but without the bite or imagination you’d expect of the name. For anyone who grew up with the TV show, there’s still some thrill to be had in simply walking around that familiar town, rubbing shoulders with its famous denizens and savouring the feeling of having an episode play out around you. But these were qualities of the last game too, and they have that bit less impact the second time around. Ubisoft San Francisco’s rebuilt combat system goes some way to push back the sense of deja vu, but it entirely can’t shake off the suspicion that this is a sequel which exists because its predecessor was so popular, not because its creators were brimming with more ideas.
Fractured But Whole succeeds as an interactive South Park mini-series, while effectively emulating the show’s current style of adult-targeted entertainment and satirization of political correctness. In other words, it’s consistently amusing and provocative without the edginess the series used to be known for. Both the game’s combat and explorative strengths effectively bridge the many comical plot developments, which range from mildly amusing to downright hilarious. It’s an accomplishment that this game will wholly entertain devoted fans while delivering a heap of jokes that won’t fly over the heads of casual viewers.