This week a developer named Cindori unveiled a new macOS app called VR desktop, while that isn’t particularly interesting, what is interesting is that it brings support for VR headsets to the mac.
At the moment, it only has full support for the Oculus Rift dev kit, however, they do plan to support other VR headsets, adding support for other VR headsets such as the HTC Vive.
This comes after Oculus previously said that they wouldn’t natively support Mac machines due to the GPUs not meeting their recommended specs, leaving room for a developer to bring third-party support.
Cindori says that they have done this with a “custom state-of-the-art VR framework” that will bring a smooth VR experience to any modern Mac with a discrete GPU.
They said the following about the launch:
There’s been many naysayers ruling out Mac as a VR platform. We’re here to prove that Macs are capable of useful VR applications. VR Desktop works on modern Macs with discrete graphics cards.
This VR desktop app will also add virtual multi-monitor support, with the ability to add custom virtual environments for movies and games.
It does require an Oculus Rift Developer Kit 2 headset and macOS 10.11 or higher, so you will need that to get started, it is also priced at $19.99 in the US, or a little more depending on your region, for example, in the UK it costs $23.99 with VAT.
There is a trial version available
Cindori plans to launch support for the HTC Vive on both Mac and Linux by Q1/ Q2 of this year.
You can find out more at the source link below.